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Locked In 🗝️

Locked In 🗝️

A Roblox experience owned by Blue Lime Games.

HorrorENhorrorescapemultiplayer

Locked In 🗝️ is a horror experience created on 2025-03-12. It has 2,193,459 lifetime visits, 85,125 favorites, and an 89% like percentage. Currently, 61 players are active. The game involves finding keys to escape while avoiding monsters and collecting Broken Souls for upgrades. It is categorized under the horror genre and remains in alpha development.

Description (written by the developer; not a statement by this register)

Find the keys and escape the nightmares. This game is best played with friends. - Find the hidden glowing keys and take them to the exit to escape. - Hide from the Monster(s) in lockers (or classrooms in the school). - Collect Broken Souls to improve your character and unlock upgrades/abilities on the Skill Tree. Group: https://www.roblox.com/communities/34773877/Blue-Lime-Games#!/about Chapter 3: The Whispering Village, is now live. THIS GAME IS STILL IN ALPHA! Please expect occasional bugs while we continue development =) Tags: horror, escape, survival, monsters, find the keys, school, scary, multiplayer.

Last updated by the developer 10 Aug 2026, 17:39 UTC.

61
playing (measured 10 Aug 2026, 19:08 UTC)
2,193,459
lifetime visits
91%
liked (7,945 👍 / 812 👎)
110,324
favourites (50.3 per 1k visits)
12 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:0882first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Revives
999 R$
Monster Vision Goggles
399 R$
Super Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Locked In · other1,179,332 · 100.0% win
Shadow Stepper · other966,212 · 100.0% win
Key to Salvation · other762,010 · 97.6% win
The Keysmith · other721,282 · 94.7% win
Safety First · other514,541 · 46.9% win
1 Million Scares (Legacy) · progression399,278 · 0.00% win
2 Million Scares · progression381,686 · 100.0% win
The Survivor · progression299,463 · 9.1% win
Key Courier · other224,926 · 9.6% win
Sacrificer · other44,209 · 2.6% win
Guardian of the Lost · other32,321 · 0.60% win
Sad Bacon · other27,387 · 3.5% win
Minimum Day · other26,981 · 0.50% win
The Dedicated · other26,444 · 1.8% win
Whisper-Felt · other25,600 · 3.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

89919014 August 2026 — 89 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 91 % liked3 October 2026 — 91 % liked13 October 2026 — 91 % liked23 October 2026 — 91 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:4791no change
13 Oct 2026, 11:4591no change
3 Oct 2026, 11:3891no change
23 Sept 2026, 11:3691+1
13 Sept 2026, 11:3590no change
3 Sept 2026, 11:3490no change
24 Aug 2026, 09:0490+1
14 Aug 2026, 09:0489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

lockedin.fandom.com0 active editors · 691 edits
136 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.