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[✨FREE] JD's MM2 🐣

[✨FREE] JD's MM2 🐣

A Roblox experience owned by splats crew.

RoleplayENMurder Mystery 2Easter EventRoleplay/Sandbox

Description (written by the developer; not a statement by this register)

LATEST UPDATE 😎🔥 • 🐣 Easter Event • 📝 Updated Logs • 📊 Fixed Map Voting • 😄 Minor Improvements 👍 Next Code At 50 Likes 🪙 Weekends Have x2 Coins ✨ Join Our Group For A Free Ice Piercer & Code Board Access 💛 Premium Players Receive Free Coins & Gems Every 10 Minutes 🏷️ Tags Tags: Murder Mystery, Murder Mystery 2, MM2, Zyleaks MM2, Lazr's MM2, Jay's MM2, Slouce's MM2, nik's MM2, Faire's MM2, Murder Mystery X, Murder Mystery 3, Murder Mystery 4, Murder Mystery 5, Murder Mystery 6, Murder Mystery 7, Murder Mystery Sandbox, Simulator, Clicker, Free, UGC, Brookhaven, Adopt Me, Trading, Bloxburg, Among Us, Grimace, Skibi, Free Limited, Free UGC

Last updated by the developer 14 Apr 2025, 10:21 UTC.

0
playing (measured 4 Sept 2026, 04:00 UTC)
522
lifetime visits
100%
liked (6 👍 / 0 👎)
8
favourites (15.3 per 1k visits)
12 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Unbox
100 R$
X2 Rewards
75 R$
Elite
35 R$
Dartbringer
30 R$
SharkSeeker
30 R$
x2 Spins
30 R$
Custom Outfit
25 R$
Radio
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played305 · 0.00% win
Level 105 · 0.00% win
Owner3 · 0.00% win
Level 200 · 0.00% win
Level 300 · 0.00% win
Level 400 · 0.00% win
Level 500 · 0.00% win
Level 600 · 0.00% win
Level 700 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.