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Lost River [UPD 2 🔥]

Lost River [UPD 2 🔥]

A Roblox experience owned by LuxeCraft Studios.

HorrorENhorrorboat defense1880s setting

Lost River [UPD 2 🔥] is a horror experience created on 2025-03-12. It has accumulated 5,385,866 lifetime visits and holds 8,947 favorites. The game maintains a 91% like percentage. Currently, zero users are playing. The description outlines a 1887 Mississippi River setting involving steamboats and outlaws. Update 2 added classes, a school structure, and a boat horn.

Description (written by the developer; not a statement by this register)

In 1887, the Mississippi River became a highway of death. A mysterious sickness spread through the river towns, leaving ghostly wrecks and lawless settlements in its wake. Some say it came from the swamps, others whisper of a curse. Now, with danger lurking in every shadow, you must board your steamboat and navigate the treacherous waters, facing ruthless outlaws, unnatural horrors, and the river itself. Will you make it to safety, or will the Mississippi claim your soul? 05/03/2025 (Update 2 🎉): - Added the classes (more coming soon) - Added a new structure (school) - Added a boat horn - Fixed bugs 🚢 Upgrade & Defend your Boat 💥 Action-Packed Combats ⚔️ Team Up or Go Solo 💰 Loot, Sell & Upgrade Game inspired by “Dead Rails” 👍 Like and favorite the game for updates! The game is in “Beta” Stage, so bugs may occur.

Last updated by the developer 4 Jul 2026, 09:15 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
5,385,866
lifetime visits
91%
liked (3,285 👍 / 330 👎)
8,945
favourites (1.7 per 1k visits)
12 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Zombie Coins
89 R$
Limited Sawed-Off Shotgun
79 R$
Limited PROTECTOR ABILITY
69 R$
Crossbow Bundle
49 R$
Builder Bundle
39 R$
+5 Starter Gear
39 R$
Compass
29 R$
Crossbow
29 R$
+5 Storage
29 R$
Medic Bundle
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 KM · progression349,673 · 0.00% win
20 KM · progression76,731 · 0.00% win
30 KM · progression27,667 · 0.00% win
40 KM · progression15,126 · 0.00% win
50 KM · progression10,481 · 0.00% win
60 KM · progression8,196 · 0.00% win
70 KM · progression6,699 · 0.00% win
80 KM · other2,656 · 0.00% win
You won! · progression850 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:0391no change
24 Aug 2026, 01:0291no change
14 Aug 2026, 01:0191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.