Lost River [UPD 2 🔥]
A Roblox experience owned by LuxeCraft Studios.
HorrorENhorrorboat defense1880s setting
Lost River [UPD 2 🔥] is a horror experience created on 2025-03-12. It has accumulated 5,385,866 lifetime visits and holds 8,947 favorites. The game maintains a 91% like percentage. Currently, zero users are playing. The description outlines a 1887 Mississippi River setting involving steamboats and outlaws. Update 2 added classes, a school structure, and a boat horn.
Description (written by the developer; not a statement by this register)
In 1887, the Mississippi River became a highway of death. A mysterious sickness spread through the river towns, leaving ghostly wrecks and lawless settlements in its wake. Some say it came from the swamps, others whisper of a curse. Now, with danger lurking in every shadow, you must board your steamboat and navigate the treacherous waters, facing ruthless outlaws, unnatural horrors, and the river itself. Will you make it to safety, or will the Mississippi claim your soul? 05/03/2025 (Update 2 🎉): - Added the classes (more coming soon) - Added a new structure (school) - Added a boat horn - Fixed bugs 🚢 Upgrade & Defend your Boat 💥 Action-Packed Combats ⚔️ Team Up or Go Solo 💰 Loot, Sell & Upgrade Game inspired by “Dead Rails” 👍 Like and favorite the game for updates! The game is in “Beta” Stage, so bugs may occur.
Last updated by the developer 4 Jul 2026, 09:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:03 | 91 | no change |
| 24 Aug 2026, 01:02 | 91 | no change |
| 14 Aug 2026, 01:01 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.