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The Last Hour

The Last Hour

A Roblox experience owned by Soggy frog gang.

Story & narrativeENnarrativeemotionaldialogue

The Last Hour is a story-narrative Roblox experience created on March 13, 2025. It has accumulated 2,670,935 lifetime visits and 106,934 favorites. Currently, 43 users are playing. The game holds an 86% like percentage. Recent updates include dialogue skipping and post-credits music.

Description (written by the developer; not a statement by this register)

Will you find closure, or will you be left with nothing but regret? Small update: - Added the ability to skip dialogue - If you played this game before you can teleport straight to the after credits place! - Added music to the after credits place Thank you so much for playing guys!

Last updated by the developer 7 Feb 2026, 21:43 UTC.

43
playing (measured 10 Aug 2026, 15:06 UTC)
2,670,935
lifetime visits
85%
liked (29,485 👍 / 5,034 👎)
111,809
favourites (41.9 per 1k visits)
13 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0630first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 robux donation
1,000 R$
500 robux donation
500 R$
100 robux donation
100 R$
50 robux donation
50 R$
25 robux donation
25 R$
10 robux donation
10 R$
5 robux donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you played The Last Hour! · welcome989,758 · 7.8% win
tiramisu cat · collection17,301 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.514 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:0585-1
24 Aug 2026, 07:0586no change
14 Aug 2026, 07:0486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.