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CHANNEL ORANGE OBBY

CHANNEL ORANGE OBBY

A Roblox experience owned by real official certified frank ocean group.

ObbyENmusicparkourfrank ocean

CHANNEL ORANGE OBBY is an obby experience created on 2025-03-13. It has accumulated 1,623,506 lifetime visits and 36,377 favorites. The game holds a 56% like percentage. Currently, zero users are playing. The description references Frank Ocean's 2012 album and lists tags including parkour and fun.

Description (written by the developer; not a statement by this register)

55 Levels! PROGRESS SAVES! Channel Orange is the debut studio album by American singer-songwriter Frank Ocean, released on July 10, 2012, under Def Jam Recordings. It is a critically acclaimed album that blends R&B, soul, pop, and hip-hop, showcasing Frank Ocean's unique storytelling, emotional depth, and genre-defying sound. The album solidified Ocean as one of the most innovative and influential artists of his generation. tags: frank ocean, obby, fun, easy, parkour

Last updated by the developer 15 Jan 2026, 20:01 UTC.

0
playing (measured 10 Aug 2026, 20:53 UTC)
1,623,506
lifetime visits
56%
liked (1,827 👍 / 1,440 👎)
36,362
favourites (22.4 per 1k visits)
13 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mod Admin
799 R$
channel ORANGE SLAP HAND
299 R$
Magic Carpet
169 R$
Gravity Coil
49 R$
[CHEAP] SLAP HAND
34 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome806,206 · 86.5% win
You finished the channel orange obby! · progression42,932 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5614 August 2026 — 56 % liked24 August 2026 — 56 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:3456no change
14 Aug 2026, 11:3356first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.