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[DAI DAI] ❤️‍🔥 TINEL²

[DAI DAI] ❤️‍🔥 TINEL²

A Roblox experience owned by TINEL.

RoleplayENanimation sandboxoutfit customizationtrend-based content

[DAI DAI] ❤️‍🔥 TINEL² is a roleplay experience on Roblox, created in 2025, with over 5.6 million lifetime visits. It records 76 playing now, a like rating of 84%, 282,708 favourites.

Description (written by the developer; not a statement by this register)

🕊️✨ NEW MAP WITH OUTFITS, GREENSCREEN & MORE! 🍃 Welcome to TINEL², a fun animation sandbox with hundreds of animations to try! 🌍 Explore animations inspired by trends from around the world! 👔 Dress up using outfit stands, the built-in catalog editor or commands such as /headless and /korblox ⚠ Music in TINEL² comes from the Toolbox. We are not responsible for content created or used by players.

Last updated by the developer 29 Aug 2026, 20:45 UTC.

76
playing (measured 2 Sept 2026, 04:50 UTC)
5,689,192
lifetime visits
82%
liked (3,420 👍 / 756 👎)
308,869
favourites (54.3 per 1k visits)
14 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7664436010 August 20262 September 2026
274 measurements spanning 23 days, net -568. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 274
Measured (UTC)PlayersChange
2 Sept 2026, 04:5076-29
2 Sept 2026, 03:50105-15
2 Sept 2026, 02:50120-30
2 Sept 2026, 01:50150-24
2 Sept 2026, 00:50174+17
1 Sept 2026, 23:50157-35
1 Sept 2026, 22:50192+19
1 Sept 2026, 21:50173-4
1 Sept 2026, 20:50177-10
1 Sept 2026, 19:50187-19
1 Sept 2026, 18:50206-33
1 Sept 2026, 17:50239+16
1 Sept 2026, 16:50223+3
1 Sept 2026, 15:50220-16
1 Sept 2026, 14:50236+11
1 Sept 2026, 13:50225+2
1 Sept 2026, 12:50223-15
1 Sept 2026, 11:50238+31
1 Sept 2026, 10:50207+18
1 Sept 2026, 09:50189first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

67 BUNDLE (NOIR) [EMOTE, PREFIX, TAG & STICKER]
670 R$
Nametag Customization
599 R$
VIP
399 R$
Glowbands
299 R$
aespa EMOTES+
249 R$
67 BUNDLE (GREEN) [EMOTE, PREFIX, TAG & STICKER]
249 R$
67 BUNDLE (BLUE) [EMOTE, PREFIX, TAG & STICKER]
249 R$
SPIRITUAL ARTS (BLUE) [PREFIX, TAG & STICKER]
199 R$
SPIRITUAL ARTS (GREEN) [PREFIX, TAG & STICKER]
199 R$
RAINBOW BUNDLE (ANIMATED NAMETAG & STICKER)
149 R$
[LIMITED EMOTE] SAD CAT DANCE
99 R$
Rainbow Glowbands
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

L · other2,610,279 · 100.0% win
E · other2,610,141 · 100.0% win
N · other2,609,928 · 100.0% win
I · other2,609,764 · 100.0% win
T · other2,609,580 · 100.0% win
Met Developer Team · other15,778 · 7.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

82868414 August 202623 October 2026
280 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 280
Measured (UTC)% likedChange
23 Oct 2026, 03:0082-1
13 Oct 2026, 02:5383-1
3 Oct 2026, 02:5384-2
23 Sept 2026, 02:5386no change
13 Sept 2026, 02:5286no change
3 Sept 2026, 02:5186no change
2 Sept 2026, 04:5086no change
2 Sept 2026, 03:5086no change
2 Sept 2026, 02:5086no change
2 Sept 2026, 01:5086no change
2 Sept 2026, 00:5086no change
1 Sept 2026, 23:5086no change
1 Sept 2026, 22:5086no change
1 Sept 2026, 21:5086no change
1 Sept 2026, 20:5086no change
1 Sept 2026, 19:5086no change
1 Sept 2026, 18:5086no change
1 Sept 2026, 17:5086no change
1 Sept 2026, 16:5086no change
1 Sept 2026, 15:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.