🌟 Forsaken Eternity
A Roblox experience owned by HSII Inc..
HorrorENhorrorlore-theoryalpha
Description (written by the developer; not a statement by this register)
☝️Game based on making theories and discussing about the lore. Not recommended for impatient players. 📕 Your friend has disappeared, leaving only the key card from his work. Find him, save him and survive. 🪙Premium players get 2x more playtime cash and exclusive item in lobby. 💡 Recommended to play atleast on 8+ graphics and use headphones. ⚙️ FE is in alpha development, bugs are expected. 💭 Inspired by Urbanshade: Hadal Division's "Pressure", Mob Entertainment's "Poppy Playtime" and Valve's "Portal 2". 🕙This game isn't discontinued yet. 💝Made with love by Dew.
Last updated by the developer 31 Jul 2026, 11:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 07:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.