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[☀️DAYLIGHT!] protect your store

[☀️DAYLIGHT!] protect your store

A Roblox experience owned by Darksabre Underscore.

HorrorENsurvival horrordaylightstore defense

Description (written by the developer; not a statement by this register)

dont venture outside for too long, its dangerous, trust me. ⚠️CLARITY: I will only add one class (the one which you start with, The Bomber) ☀️DAYLIGHT UPDATE: Added the time of day Improved quality NOTE: Im trying to fix the FPS drop glitch too. In this game you will have to face death many times to learn how to play. ------------------------------------------------------------- 💻🖥️ PC/LAPTOP- V - Unlock Cursor F - Flashlight E - Interact ------------------------------ 📱 MOB- Press Button - Flashlight Touch - Interact ------------------------------ 🎮 CONSOLE- Square - Flashlight -------------------------------------------------------------------------------------------- This game has some high graphics, if it doesnt work your PC, or device isnt compatible with the level of graphics or the high object count. For some devices it might lag or bring your FPS down (framerate)

Last updated by the developer 8 Dec 2025, 09:13 UTC.

0
playing (measured 13 Aug 2026, 00:06 UTC)
330
lifetime visits
100%
liked (3 👍 / 0 👎)
3
favourites (9.1 per 1k visits)
14 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

TheAbyss · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.