Ability.io
A Roblox experience owned by Projector Games.
ShooterENPvP ArenaAbility-based CombatCapture the Flag
Description (written by the developer; not a statement by this register)
🌟 Welcome to 🌈 Ability.io! 🌟 ⚔️ Battle • Capture • Dominate 🗺️ 👑 Step into the arena and prove your power! Compete against other players in an epic race to capture the entire battlefield! 🎮 Use unique abilities, outsmart your enemies, and rise to the top as the ultimate champion! 🏆 Can you conquer it all? ✨ FEATURES: ⚡ Fast-paced PvP action 🌀 Cool abilities & upgrades 🌍 Dynamic maps 💥 Non-stop fun with friends 👍 Like the game? Tap that ❤️ Favorite & ⭐ Thumbs Up to support future updates! 💬 Invite your friends & show them who really owns the arena! 🔔 Follow the game to get notified about updates! 🎉 Join the fight. Claim the arena. Rule Ability.io. 👑 Tags : Color.Io, Simulator, Eat, Cubes, Blocks, Blobs, Eating, Be, Become, Simulator, Incremental, Agar.io
Last updated by the developer 1 Apr 2026, 07:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 19:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.