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[🍜] Japanese Outfits!

[🍜] Japanese Outfits!

A Roblox experience owned by crying on my birthday.

RoleplayENfashionUGCroleplay

[🍜] Japanese Outfits! is a roleplay experience created on 2025-03-14. The game currently has 13 players online. It has accumulated 1,358,015 lifetime visits, 40,672 favorites, and a 93% like percentage. The experience features Japanese outfit styles including harajuku and mori kei. It is currently in a beta phase with ongoing updates.

Description (written by the developer; not a statement by this register)

Previously known as: [NEW!🍜] 1000+ Japanese Outfits! 📌 all purchases made in-game will be available in your roblox account 📌 make sure to leave a like and a favorite to help us grow! 📌 includes sub styles such as: harajuku, igari, heisei retro, mori kei, acubi.. ❗️game is currently in BETA, expect updates ❗️full credit to all UGC creators from many other groups. In-game purchases will also contribute to their profits. (IF WANTED TO BE TAKEN DOWN, SEND MESSAGE ON ROBLOX, WILL BE REMOVED EFFECTIVE IMMEDIATELY) join the group to keep up with when new updates & games release! <3 🛠️ built by: lacimon ⁀➷。 。 。 ♡

Last updated by the developer 13 Jul 2026, 21:59 UTC.

13
playing (measured 10 Aug 2026, 21:53 UTC)
1,358,015
lifetime visits
93%
liked (3,196 👍 / 244 👎)
41,501
favourites (30.6 per 1k visits)
14 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:533first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome!! (❁´◡`❁) · welcome738,265 · 100.0% win
met the ownerrrr! o((>ω< ))o · social25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:1893no change
24 Aug 2026, 13:1693no change
14 Aug 2026, 13:1593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.