Spray Simulator!
A Roblox experience owned by .sal.
SimulatorENcreativepaintingsocial
Spray Simulator! is a simulator game created on 2025-03-15. It has recorded 3,050,151 lifetime visits and 142,050 favorites. The experience holds a 72% like percentage. Currently, zero users are playing the game. The title falls under the simulator genre within the Roblox platform.
Description (written by the developer; not a statement by this register)
🎨 Welcome to Spray Everything! Unleash your spray skills and paint the world your way! Unleash your creativity and paint your imagination into reality! Grab your spray can and turn every wall into a masterpiece! 🖌️Team up with friends, explore the map, and make every corner shine with your unique style! 🌈 Features ✔️ Unlock rare sprays and colors ✔️ Customize your tag style ✔️ Compete in spray battles or collaborate with friends ✔️ Explore and color the whole map 🚨 Play nice, spray right! Inappropriate art or behavior = instant ban. Respect the community and Roblox’s Terms of Service to keep the fun going for everyone! 👥 Join our group for updates, rewards, and community events! 🎉 Let’s turn this city into a living masterpiece! ⭐ Credits to Typical Developers
Last updated by the developer 17 Jul 2026, 20:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 13 Oct 2026, 05:50 | 72 | no change |
| 23 Sept 2026, 05:49 | 72 | no change |
| 13 Sept 2026, 05:48 | 72 | no change |
| 3 Sept 2026, 05:47 | 72 | no change |
| 24 Aug 2026, 05:46 | 72 | no change |
| 14 Aug 2026, 05:45 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.