[UPD] Untitled Forsaken Engine
A Roblox experience owned by TehPwnz0r's Project Hub.
Fighting & PvPENPVPForsaken IPCharacter Roster
[UPD] Untitled Forsaken Engine is a fighting-pvp experience created on 2025-03-15. It supports 25 players and features Sentinel and Killer roles. The game has accumulated 70,195,906 lifetime visits and 75,346 favorites. Currently, 516 users are playing. The title holds a 68% like percentage.
Description (written by the developer; not a statement by this register)
This game is basically a Forsaken PVP Game, Allowing 25 Players to choose Sentinels and Killers to fight on a map. This game also has a gamemode where it's Forsaken but with our content. This game also has a gamemode where PVP is disabled and the goal is to hangout. This is a passion project made for fun. Play as survivors or killers with characters like: Noob, Shedletsky, Guest1337, Chance, Two Time, Dusekkar, Slasher, C00lKidd, 1x1x1x1, and John Doe and Noli All Skins and Emotes are mostly free to use! There's also unique skins and emotes and mechanics exclusive to this game. This is a Forsaken engine I made so it's PRONE to bugs, expect them. - // CREDITS TO THE MAIN TEAM - Hytok0 and cowoika - kaiserdegurechaff, Watamote10K - OTHER CREDITS WILL BE IN GAME! - If your assets you don't want added are in-game and want them removed contact me! [NOT A DIRECT COPY, THIS GAME IS MEANT TO BE FORSAKEN BUT WITH EXCLUSIVE ASSETS BY US AND A BATTLEGROUNDS]
Last updated by the developer 24 Aug 2026, 00:00 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 00:50 | 696 | +12 |
| 23 Aug 2026, 23:50 | 684 | -60 |
| 23 Aug 2026, 22:50 | 744 | +48 |
| 23 Aug 2026, 21:50 | 696 | -129 |
| 23 Aug 2026, 20:50 | 825 | -3 |
| 23 Aug 2026, 19:50 | 828 | +8 |
| 23 Aug 2026, 18:50 | 820 | -79 |
| 23 Aug 2026, 17:50 | 899 | +12 |
| 23 Aug 2026, 16:50 | 887 | +36 |
| 23 Aug 2026, 15:50 | 851 | +98 |
| 23 Aug 2026, 14:50 | 753 | +70 |
| 23 Aug 2026, 13:50 | 683 | +106 |
| 23 Aug 2026, 12:50 | 577 | +148 |
| 23 Aug 2026, 11:50 | 429 | +11 |
| 23 Aug 2026, 10:50 | 418 | -28 |
| 23 Aug 2026, 09:50 | 446 | +11 |
| 23 Aug 2026, 08:50 | 435 | +23 |
| 23 Aug 2026, 07:50 | 412 | -79 |
| 23 Aug 2026, 06:50 | 491 | -25 |
| 23 Aug 2026, 05:50 | 516 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:50 | 68 | no change |
| 23 Aug 2026, 23:50 | 68 | no change |
| 23 Aug 2026, 22:50 | 68 | no change |
| 23 Aug 2026, 21:50 | 68 | no change |
| 23 Aug 2026, 20:50 | 68 | no change |
| 23 Aug 2026, 19:50 | 68 | no change |
| 23 Aug 2026, 18:50 | 68 | no change |
| 23 Aug 2026, 17:50 | 68 | no change |
| 23 Aug 2026, 16:50 | 68 | no change |
| 23 Aug 2026, 15:50 | 68 | no change |
| 23 Aug 2026, 14:50 | 68 | no change |
| 23 Aug 2026, 13:50 | 68 | no change |
| 23 Aug 2026, 13:38 | 68 | no change |
| 23 Aug 2026, 12:50 | 68 | no change |
| 23 Aug 2026, 11:50 | 68 | no change |
| 23 Aug 2026, 10:50 | 68 | no change |
| 23 Aug 2026, 09:50 | 68 | no change |
| 23 Aug 2026, 08:50 | 68 | no change |
| 23 Aug 2026, 07:50 | 68 | no change |
| 23 Aug 2026, 06:50 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.