High Tides
A Roblox experience owned by Synesthetics.
ShooterENpiratemelee combatteam-based
High Tides is a shooter experience created on 2025-03-15. It has 10,220,448 lifetime visits and 69,068 favorites. Currently, 101 users are playing. The game holds a 78% like percentage. The description notes a pirate-themed melee priority combat setting inspired by Team Fortress 2 and Zeppelin Wars. Developers Mango and mAAdmarkus are unverified, with HuntDownTheXboxMan providing support.
Description (written by the developer; not a statement by this register)
⚠️ Currently, Mango / mAAdmarkus is unverified. This means they cannot update the game after the end of May due to new publishing requirements. The game will still be supported by HuntDownTheXboxMan / buddyolshea In forbidden times of Robloxia 1600s, hundreds of swashbuckler factions battle for their right to triumph among the seas, land, and explosive victory. A pirate-themed melee priority combat game, heavily inspired by the likes of Team Fortress 2, Zeppelin Wars and Rogue Lineage. This game's combat is fast paced and usually involves very low time-to-kill. Pick your battles carefully, work with your team to win. 🎮Controls: Deflect (with a melee equipped): F / X / Square + Dodge (after missing a deflect): Q / Y / Triangle + Dodge (on mobile, after missing a deflect): Double-Tap Screen Fire: LMB / RT / R2 Reload: R / ButtonX Aim (with a gun equipped): RMB / Q / LT / L2 Quick Chat: Num-Pad / D-Pad
Last updated by the developer 21 Aug 2026, 20:44 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 64 | +17 |
| 10 Aug 2026, 18:22 | 47 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 20:15 | 78 | no change |
| 21 Aug 2026, 20:54 | 78 | no change |
| 13 Aug 2026, 20:09 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.