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[UPD] Rice 🌾

[UPD] Rice 🌾

A Roblox experience owned by Mayonnaise Industry.

Fighting & PvPENfarmingopen worldresource collection

Description (written by the developer; not a statement by this register)

Welcome to rice! 🍚 ⭐️One and only best Roblox farming experience!⭐️ Take your scythe and a bag and step on a rice field and collect 30+ different rice sorts, then sell and earn money to upgrade your scythe and bag. Explore open world, complete quests and have fun! ========================== New Update! [Potions] ========================== [How to harvest rice] 1.Equip your scythe and collet rice 2.Go to the process area 3.Empty your bag 4.Dry your seeds 5.Sift your seeds 6.And sell for profit! ========================= Created by: -@Localexist -@Rz_legendyt -Special thanks to testers⭐️ Released; 7/13/2025 [Game is still in BETA expect bugs]

Last updated by the developer 25 May 2026, 13:00 UTC.

0
playing (measured 14 Aug 2026, 15:18 UTC)
11,446
lifetime visits
89%
liked (48 👍 / 6 👎)
100
favourites (8.7 per 1k visits)
15 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Storage
699 R$
Empty
399 R$
Sell Anywhere
399 R$
Radio
199 R$
Supporter
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First harvest · progression2,819 · 0.00% win
100 harvested · progression656 · 0.00% win
1000 harvested · progression195 · 0.00% win
Visited Crystal cave · progression136 · 0.00% win
Visited Volcano · other134 · 0.00% win
5000 harvested · progression53 · 0.00% win
10,000 harvested · collection22 · 0.00% win
25,000 · progression6 · 0.00% win
Owned every scythe2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.