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Ores Factory Tycoon 💎

Ores Factory Tycoon 💎

A Roblox experience owned by Shiny Tycoons.

TycoonENMiningFactory ManagementRebirth Mechanic

Description (written by the developer; not a statement by this register)

🌟 Welcome to Ores Factory Tycoon ⛏️! ⛏️ Build your factory and generate valuable ores! 💰 Process ores in your machines to increase their worth! ⚒️ Upgrade your factory to unlock rare and powerful ores! 🌀 Rebirth to unlock more upgrades and climb faster to the top of the leaderboard! 📢 Use Code 'Release' for free money & 'Boost' for FREE potions! ⭐ Private Servers are FREE! If you're lagging, feel free to get one! ⚠️ 💖 Premium Users get 25% more Money! 💰 💰 Like and join the group for an extra +25 Money Bonus! 💰 https://www.roblox.com/communities/35101049/Shiny-Tycoons 💾 All Tycoon progress is autosaved so you can resume back at any time! Tags: Tycoon, Factory, Ores, Ore Factory, Simulation, Build, Construction, Management, Business, Upgrade, Droppers, Mining, Leaderboard, Multiplayer, Premium, Social, Private Servers, Friends, Autosave, Roleplay, Business Tycoon, Fun, Challenge

Last updated by the developer 14 Nov 2025, 15:26 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
143,896
lifetime visits
86%
liked (1,232 👍 / 208 👎)
10,364
favourites (72.0 per 1k visits)
15 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega VIP!
550 R$
Ores Control!
500 R$
x2 Rebirth Points!
350 R$
x2 Rebirths!
350 R$
x2 Ores!
300 R$
x2 Money!
300 R$
VIP!
225 R$
x2 Worker Speed!
125 R$
x2 Processing Time!
125 R$
x2 Movement Speed!
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome96,313 · 0.00% win
First Rebirth! · progression9,541 · 0.00% win
Two Rebirths! · progression4,003 · 0.00% win
Three Rebirths! · progression2,037 · 0.00% win
Four Rebirths! · progression1,315 · 0.00% win
Five Rebirths! · progression915 · 0.00% win
Six Rebirths! · progression721 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked14 September 2026 — 86 % liked24 September 2026 — 86 % liked14 October 2026 — 86 % liked15 August 202614 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 12:1586no change
24 Sept 2026, 12:0786no change
14 Sept 2026, 09:2186no change
15 Aug 2026, 07:4986first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.