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RUN FROM DUNGEON! [⛓️] (OBBY)

RUN FROM DUNGEON! [⛓️] (OBBY)

A Roblox experience owned by Millionaire Blueprint.

ObbyENdungeon escapeparkourobstacle course

RUN FROM DUNGEON! [⛓️] (OBBY) is an obby experience created on 2025-03-16. It has recorded 831,827 lifetime visits and 127,829 favorites. The current player count is 0. The game holds a 62% like percentage. No active players are currently engaged with the experience.

Description (written by the developer; not a statement by this register)

You’ve been locked away in the king’s dungeon for a crime you didn’t commit! Sentenced to 100 blox years, you refuse to sit and wait—it’s time to escape! Dodge traps, jump over deadly obstacles, and outsmart the guards as you race through 21 thrilling stages. Can you make it out alive and claim your freedom? Run now before it’s too late! 🏃‍♂️⛓️ 👍 If you enjoyed the game, please leave a like and favorite! It really means a lot. Don’t forget to join our group to discover more exciting games like this. 💰 Purchasing GAMEPASSES helps support me and keeps the updates coming! 💰 💖 JOIN our group for special in-game perks: https://www.roblox.com/groups/35298446 [TAGS]: Escape Dungeon Obby, Dungeon Escape, Dungeon Obby, Evil King, Obby Fun, Adventure, Cartoony, Parkour, Tricky Obstacles, Escape Challenge, Dark Dungeon, Obstacle Course, Morphs, Free, Admin, Easy, Gears, VIP, Fun Games, Rage, Dungeon Adventure

Last updated by the developer 14 Oct 2025, 05:53 UTC.

0
playing (measured 12 Aug 2026, 06:20 UTC)
831,827
lifetime visits
62%
liked (89 👍 / 55 👎)
128,289
favourites (154.2 per 1k visits)
16 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% OFF] Fling Glove
699 R$
[50% OFF] Taser
399 R$
[50% OFF] [OP] Jetpack
399 R$
[50% OFF] Timmy Gun
349 R$
[50% OFF] Double Jump
299 R$
[50% OFF] Magic Carpet
299 R$
[50% OFF] Flying Cloud
299 R$
[50% OFF] Gravity Coil
129 R$
[50% OFF] Grapple Hook
129 R$
Disable Pop-Ups
99 R$
VIP
99 R$
[50% OFF] Speed Coil
99 R$
[50% OFF] Speed Cola
79 R$
[50% OFF] Boombox
49 R$
[50% OFF] [OP] Dominus Pet
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome517,724 · 100.0% win
Completed RUN FROM DUNGEON OBBY! · progression29,374 · 0.00% win
Gold Collector! · collection6,142 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0462no change
14 Aug 2026, 17:0362first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.