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Unit Clash 🏹

Unit Clash 🏹

A Roblox experience owned by /:Games.

Tower defenseENTower DefenseAuto-BattleUnit Collection

Description (written by the developer; not a statement by this register)

🏹 Welcome to Unit Clash 🏹 Fight enemies with your very own soldiers! Win the battle to earn rewards which you can open loot boxes with. Loot boxes contain different rarity soldiers like: Tanks, Melee, Ranged, Healers, and more! Upgrade your units to increase their damage and health! ⚔️Defeat your enemies and upgrade your units to become even stronger! 🎖️ Collect units ⭐Upgrade your unit and be the most powerful! 🤝 Join our group and get +20% coins! This game was heavily inspired by "Units Battlegrounds" Tags: TD, Tower Defense, Strategy, Tactical, Fantasy, Unit Collection, Synergy, Upgrade, Leveling Up, Crafting, Enhancements, Gems, Gold, Bonus Weekend, RNG, Auto-Battle, Auto Chess, Simulator, Battle, Boss Battles, PvP, Competitive Play, Co-op, Cooperative Play, Single-Player, Solo

Last updated by the developer 4 May 2025, 21:09 UTC.

0
playing (measured 10 Aug 2026, 21:36 UTC)
34,162
lifetime visits
72%
liked (26 👍 / 10 👎)
18
favourites (0.5 per 1k visits)
16 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
+1 Equip Unit
399 R$
x3 Open Boxes
275 R$
Auto Roll Boxes
199 R$
x2 Gems
199 R$
x2 Cash
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,275 · 0.00% win
Defeat Ice World · progression213 · 0.00% win
Defeat World 2 · progression38 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.