SEIZE ๐
A Roblox experience owned by S.E.I.Z.E..
HorrorENhorrorco-op survivalinspired by R.E.P.O
SEIZE ๐ is a horror experience created on 2025-03-16. It has 85,696,839 lifetime visits and 350 concurrent players. The game holds 459,056 favorites and a 93% like percentage. Players collect items while avoiding monsters in this horror-themed environment.
Description (written by the developer; not a statement by this register)
๐ Welcome to S.E.I.Z.E collect scraps to meet your quota, but beware... you're not alone Lurking in the shadows are terrifying monsters๐ชฟ ๐ฎ PC CONTROLS Shift to Run Ctrl to Crouch Q to Tiny MOUSE1 to Grab Item/Open Doors โ ๏ธ This game contains flashing lights, loud noises, and jumpscares! Headphones recommended for the best experience. ๐ง ๐ฅ Join the group for updates roblox.com/communities/16099346/S-E-I-Z-E Premium players get 1.5x cash! ๐ก Inspired By R.E.P.O ๐ Tags: Repo, R.E.P.O, S.E.I.Z.E, Scary, Horror, Lethal Company
Last updated by the developer 16 Jun 2026, 04:10 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 09:50 | 96 | -22 |
| 23 Aug 2026, 08:50 | 118 | +6 |
| 23 Aug 2026, 07:50 | 112 | +10 |
| 23 Aug 2026, 06:50 | 102 | -53 |
| 23 Aug 2026, 05:50 | 155 | -38 |
| 23 Aug 2026, 04:50 | 193 | -72 |
| 23 Aug 2026, 03:50 | 265 | +76 |
| 23 Aug 2026, 02:50 | 189 | -46 |
| 23 Aug 2026, 01:50 | 235 | -1 |
| 23 Aug 2026, 00:50 | 236 | -8 |
| 22 Aug 2026, 23:50 | 244 | +21 |
| 22 Aug 2026, 22:50 | 223 | +4 |
| 22 Aug 2026, 21:50 | 219 | -17 |
| 22 Aug 2026, 20:50 | 236 | +16 |
| 22 Aug 2026, 19:50 | 220 | +5 |
| 22 Aug 2026, 18:50 | 215 | -53 |
| 22 Aug 2026, 17:50 | 268 | +20 |
| 22 Aug 2026, 16:50 | 248 | +36 |
| 22 Aug 2026, 15:50 | 212 | -10 |
| 22 Aug 2026, 14:50 | 222 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 13:46 | 93 | no change |
| 22 Oct 2026, 13:45 | 93 | no change |
| 12 Oct 2026, 13:38 | 93 | no change |
| 2 Oct 2026, 13:36 | 93 | no change |
| 22 Sept 2026, 13:36 | 93 | no change |
| 12 Sept 2026, 13:33 | 93 | no change |
| 2 Sept 2026, 13:31 | 93 | no change |
| 23 Aug 2026, 13:22 | 93 | no change |
| 23 Aug 2026, 09:50 | 93 | no change |
| 23 Aug 2026, 08:50 | 93 | no change |
| 23 Aug 2026, 07:50 | 93 | no change |
| 23 Aug 2026, 06:50 | 93 | no change |
| 23 Aug 2026, 05:50 | 93 | no change |
| 23 Aug 2026, 04:50 | 93 | no change |
| 23 Aug 2026, 03:50 | 93 | no change |
| 23 Aug 2026, 02:50 | 93 | no change |
| 23 Aug 2026, 01:50 | 93 | no change |
| 23 Aug 2026, 00:50 | 93 | no change |
| 22 Aug 2026, 23:50 | 93 | no change |
| 22 Aug 2026, 22:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโs goodwill.