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Vacuum Everything

Vacuum Everything

A Roblox experience owned by Funstream.

SimulatorENsimulationidleupgrade

Vacuum Everything is a simulator experience created on 2025-03-16. It has accumulated 6,625,312 lifetime visits and 16,795 favorites. Currently, five users are playing. The experience holds a 70% like percentage. The description highlights gameplay involving vacuuming blocks, digging for treasure, and upgrading gear to climb leaderboards.

Description (written by the developer; not a statement by this register)

💨 Welcome to Vacuum Everything! Use your super vacuum to blast through blocks, dig for hidden treasure, and upgrade your gear! How to Play: • Vacuum the map for blocks 🧹 • Dig deep for secret loot 🕵️‍♂️ • Earn coins to boost power & range 🪙 • Open crates for rare skins 🎁 🚀 Climb the leaderboards and become the ultimate vacuum master! ❤️ Thanks for playing!

Last updated by the developer 22 Jul 2026, 16:14 UTC.

5
playing (measured 10 Aug 2026, 17:15 UTC)
6,625,312
lifetime visits
70%
liked (4,482 👍 / 1,905 👎)
16,784
favourites (2.5 per 1k visits)
16 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vacuum Anyone
399 R$
Magnet
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,911,571 · 100.0% win
1k Blocks Vacuumed · progression2,702,015 · 61.4% win
10k Blocks Vacuumed · progression1,934,286 · 47.8% win
100k Blocks Vacuumed · progression1,423,148 · 39.6% win
1M Blocks Vacuumed · progression1,156,279 · 20.3% win
10M Blocks Vacuumed · progression888,107 · 13.7% win
Tester · other634,344 · 0.00% win
100M Blocks Vacuumed · progression476,200 · 6.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:1870no change
13 Aug 2026, 23:1770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.