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Draagbaar Speelgoed

Draagbaar Speelgoed

A Roblox experience owned by ProjectSpheroid.

OtherNLDutchShort DevelopmentDialogue Skipping

Description (written by the developer; not a statement by this register)

This was an idea that sparked in the middle of the night and had decided to make under a short span of time. This was done in 42 hours. 𝓒𝓞𝓝𝓣𝓡𝓞𝓛𝓢: Skip Dialogue: Space | Button B | Tap Screen Credits: Pudding_Evie: Asset Artwork BinkyNJade ( JerryNJade ): Voice Acting Draggyy: Monitor Screen Artwork Met de overeenkomst doe je wat we zeggen en geef je de rechten van onze respectieve conversie terug.

Last updated by the developer 4 Nov 2025, 05:55 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
212,268
lifetime visits
93%
liked (4,709 👍 / 333 👎)
12,804
favourites (60.3 per 1k visits)
17 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Mes · other50,593 · 100.0% win
hoge & lage situatie · other38,536 · 66.7% win
Staar · other37,953 · 100.0% win
Tellen · other37,617 · 66.7% win
Beste vriend · social27,929 · 66.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked4 September 2026 — 93 % liked14 September 2026 — 93 % liked24 September 2026 — 93 % liked4 October 2026 — 93 % liked14 October 2026 — 93 % liked24 October 2026 — 93 % liked15 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 08:3193no change
14 Oct 2026, 08:2493no change
4 Oct 2026, 08:2393no change
24 Sept 2026, 08:2293no change
14 Sept 2026, 06:0693no change
4 Sept 2026, 06:0493no change
25 Aug 2026, 04:0793no change
15 Aug 2026, 04:0093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.