Thomas Racing
A Roblox experience owned by Inky21 Game!.
OtherENracingabandonedbroken
Description (written by the developer; not a statement by this register)
22/12/18 Hello It's been a while since i've visited this page and partly due to the update several months back to remove experimental mode, many aspects of this game were broken. I and others who have worked on this project have ceased to develop it further. The game will remain open, however it will not function properly. I would like to thank you all for the support over this game's short but interesting lifetime. That being said, it may not be dead forever, i could return to it in the future. Nothing is set in stone. But for now, the game is officially not discontinued. Thanks again. Cheedaman Version 0.0.9 Lead Dev: rertfgg Other Devs: ssophink, crak500100
Last updated by the developer 3 Jun 2026, 16:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 17:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 12:49 | 68 | -2 |
| 17 Aug 2026, 12:48 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.