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Thomas Racing

Thomas Racing

A Roblox experience owned by Inky21 Game!.

OtherENracingabandonedbroken

Description (written by the developer; not a statement by this register)

22/12/18 Hello It's been a while since i've visited this page and partly due to the update several months back to remove experimental mode, many aspects of this game were broken. I and others who have worked on this project have ceased to develop it further. The game will remain open, however it will not function properly. I would like to thank you all for the support over this game's short but interesting lifetime. That being said, it may not be dead forever, i could return to it in the future. Nothing is set in stone. But for now, the game is officially not discontinued. Thanks again. Cheedaman Version 0.0.9 Lead Dev: rertfgg Other Devs: ssophink, crak500100

Last updated by the developer 3 Jun 2026, 16:28 UTC.

0
playing (measured 12 Aug 2026, 17:00 UTC)
8,660
lifetime visits
68%
liked (56 👍 / 26 👎)
140
favourites (16.2 per 1k visits)
17 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Cheeda's Magic Badge · other3,844 · 100.0% win
1 Win · progression1,279 · 87.0% win
5 Win · progression44 · 0.00% win
10 Win · progression21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

68706917 August 2026 — 70 % liked27 August 2026 — 68 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 12:4968-2
17 Aug 2026, 12:4870first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.