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Who's the Imposter? 🕵️‍♂️🔍

Who's the Imposter? 🕵️‍♂️🔍

A Roblox experience owned by Tactical Games Studios.

Social & hangoutENsocial deductionparty gamehidden role

Description (written by the developer; not a statement by this register)

Welcome to Who's the Imposter? 🕵️‍♂️🔥 How to Play: 🖼️ Each player gets a picture… but one is different! 🧐 Write words and try to figure out who the imposter is! 🤫 If you're the imposter, blend in and avoid suspicion… but there's a twist! 😲 The imposter doesn’t know they are the imposter! ⚖️ Vote out the imposter before it's too late! ⚠️ Requires at least 3 players to start! 💬 Join our server to suggest updates and be part of the community!

Last updated by the developer 24 Jan 2026, 13:58 UTC.

0
playing (measured 10 Aug 2026, 20:17 UTC)
240,736
lifetime visits
45%
liked (48 👍 / 58 👎)
205
favourites (0.9 per 1k visits)
17 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Imposter Insight
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome162,728 · 100.0% win
1 Win · progression491 · 0.00% win
5 Wins · progression168 · 0.00% win
10 Wins · progression80 · 0.00% win
25 Wins · progression12 · 0.00% win
50 Wins · progression1 · 0.00% win
100 Wins · progression0 · 0.00% win
250 Wins · progression0 · 0.00% win
500 Wins · progression0 · 0.00% win
1000 Wins · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.