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Enter Brainrot Maze

Enter Brainrot Maze

A Roblox experience owned by MemeForge Studio.

AdventureENmememazehorror

Enter Brainrot Maze is an adventure experience created on 2025-03-17. It has accumulated 13,441,297 lifetime visits and 293,898 favorites. The game holds an 80% like percentage. Currently, zero users are playing. The description highlights survival mechanics within a maze featuring specific meme-themed enemies and multiple stages.

Description (written by the developer; not a statement by this register)

Try to survive and escape from the cursed Maze full of Italian Brainrot Memes! 4 Insane Stages — Each level gets harder, with new maze layouts and terrifying meme ambushes. Unique Enemies — Tralalero Tralala, Bombardino Crocodillo, Lirili Larila Unlock the Drone — Fly above the madness and guide others to safety. Team up or race your friends to see who escapes first! 💀 Fun. Chaos. Memes. Escape... if you can. 👍 Like the game? Smash that like and support future updates!

Last updated by the developer 30 Jul 2026, 06:49 UTC.

0
playing (measured 10 Aug 2026, 17:30 UTC)
13,441,297
lifetime visits
80%
liked (1,200 👍 / 294 👎)
293,924
favourites (21.9 per 1k visits)
17 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:304first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
399 R$
Minigun
249 R$
Orangutini Ananasini
149 R$
Sniper Rifle
149 R$
Assasini Cappuccini
149 R$
Udin Din Din Dun
149 R$
Esok Sekolah
149 R$
Strawberry Elephant
149 R$
67
149 R$
Meowl
149 R$
Karkerkar Kurkur
149 R$
Spaghetti Tualetti
149 R$
Garamarara
149 R$
Assault Rifle
99 R$
Dual Pistols
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Easy Peasy · progression1,142,193 · 17.7% win
Getting Silly · other462,792 · 9.6% win
Uh Oh... · other115,158 · 1.6% win
This Got Serious... · other104,569 · 1.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:3180no change
13 Aug 2026, 18:3180first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.