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Zenit Island, Pulkov-II

Zenit Island, Pulkov-II

A Roblox experience owned by ||URSA|| United Republics of System Autonomies.

AdventureENsci-fispace explorationroleplay

Description (written by the developer; not a statement by this register)

If You enjoyed playing the game, don't forget to give it a like! Only two people regularly work on this project, please make sure to also support us, if you want to! Pulkov-II is the first exoplanet to be colonised by URSA. This planet is characterised as an oceanic planet with a breathable atmosphere, highly volatile climate, strong winds and aggressive terrain. Outpost 0254-49, located on Zenit Island, is remote even within the framework of the planet Pulkov-II. Zenit Island lacks any civilian infrastructure. Released March twenty fourth, 2025. Join the URSA group to become an active member of its community, join the armed forces and more!

Last updated by the developer 11 Aug 2026, 13:57 UTC.

0
playing (measured 11 Aug 2026, 23:06 UTC)
7,755
lifetime visits
89%
liked (64 👍 / 8 👎)
31
favourites (4.0 per 1k visits)
17 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Large donation 3
5,000 R$
Large donation 2
3,000 R$
Large donation 1
1,500 R$
Very big donation
1,000 R$
Big donation
300 R$
Small donation
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

On the dusty paths of the distant planets... · welcome497 · 0.00% win
Metamorphosis · progression94 · 0.00% win
Embrace the abyss · secret79 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.