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Ashfield and District V1 (BETA)

Ashfield and District V1 (BETA)

A Roblox experience owned by Clifton Studios.

SimulatorENbus simulationdrivingrealistic

Description (written by the developer; not a statement by this register)

Welcome to Ashfield and District - Brought to you by Clifton Studios Ashfield and District is a free-drive game where you can choose from a variety of buses and coaches to drive around a detailed map. Test your skills in manoeuvring through parked cars, tight country lanes, and incident scenarios. Experience a realistic, life-like driving simulation. Please note: This game is still in development (WIP/BETA). Some areas of the map may cause lag. Certain buses may be missing features like indicators, headlights, sounds, etc. Parts of the map may be unfinished, and some road edges may be uneven due to ongoing development. We appreciate your support in helping this game reach where it is today. We're working hard to bring you the #V1 ultimate experience. Happy driving, Clifton Studios

Last updated by the developer 3 Aug 2026, 12:03 UTC.

0
playing (measured 13 Aug 2026, 15:49 UTC)
1,625
lifetime visits
54%
liked (7 👍 / 6 👎)
24
favourites (14.8 per 1k visits)
17 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ashfield & District Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.