Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Classmates [🔊VC]

Classmates [🔊VC]

A Roblox experience owned by Ben's Games!.

Social & hangoutENcollegesocial hangoutroleplay

Classmates [🔊VC] is a social-hangout experience created on 2025-03-17. It has accumulated 5,316,409 lifetime visits and 74,708 favorites. Currently, 17 users are playing. The experience holds a 66% like percentage.

Description (written by the developer; not a statement by this register)

🎓 Welcome to classmates, a college-themed social hangout game! Teach or attend classes, grab a bite to eat in the cafeteria, perform in the theater, study in the library, or socialise in the school yard! You can also matchmake and meet random students! 🔊 Voice Chat recommended for the best experience

Last updated by the developer 20 May 2026, 22:34 UTC.

17
playing (measured 10 Aug 2026, 14:08 UTC)
5,316,409
lifetime visits
66%
liked (900 👍 / 454 👎)
76,285
favourites (14.3 per 1k visits)
17 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:087first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Headmaster
2,999 R$
Golf Cart!
1,499 R$
Security Guard
1,499 R$
VIP
499 R$
+2 Tools Equipped
349 R$
Even Larger Party!
299 R$
Larger Party
199 R$
Better Profile
149 R$
Infinite Skips
99 R$
Tip Jar
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Classmates! · welcome3,677,766 · 100.0% win
Played for 10 Minutes606,254 · 15.6% win
Played for 1 Hour!34,210 · 0.00% win
Played for 1 Day! · welcome84 · 0.00% win
Played for 1 Week! · other6 · 0.00% win
Played for 3 Weeks! · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

666766.514 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked13 September 2026 — 66 % liked23 September 2026 — 67 % liked3 October 2026 — 67 % liked13 October 2026 — 67 % liked23 October 2026 — 67 % liked2 November 2026 — 66 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 01:1966-1
23 Oct 2026, 01:1867no change
13 Oct 2026, 01:1867no change
3 Oct 2026, 01:1767no change
23 Sept 2026, 01:1567+1
13 Sept 2026, 01:0866no change
3 Sept 2026, 01:0766no change
24 Aug 2026, 01:0666no change
14 Aug 2026, 01:0566first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.