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CARPG πŸš—πŸ’₯ (BATTLE CARS)

CARPG πŸš—πŸ’₯ (BATTLE CARS)

A Roblox experience owned by GamesEternity.

RacingENvehicle combatrebirth mechanicopen world

Description (written by the developer; not a statement by this register)

πŸš—πŸ’₯ WELCOME TO CARPG! πŸ’₯πŸš— Start with a Raft on Wheels… then climb to insane rides like the Ghost Car πŸ‘» or Cat Car 🐱. Every kill earns money! πŸ’° Spend it on new cars β€” or rebirth to multiply your cash and dominate! πŸ” 🌎 TRAVEL ANYWHERE: Drive through peaceful Grasslands 🌱, chaotic City πŸŒ†, or fiery Volcano πŸŒ‹β€¦ more wild zones await! βš”οΈ CAR COMBAT: Ram. Crash. Outplay. Prove you’re the ultimate driver. πŸš™ COLLECT & UPGRADE: Unlock powerful cars with unique styles and abilities. Flex your power and leave everyone behind. πŸ‘₯ PLAY TOGETHER: Squad up with friends or crush them in all-out battles. πŸ† LEADERBOARDS: Rise to the top! πŸ‘‰ Favorite ⭐ + Like πŸ‘ to join the fastest car battle community! Tags: Car Battles Combat Fighting Racing Vehicle Driving Simulator Drifting Derby Crash Monster Truck Supercar Race Tycoon Rebirth Open World PVP Sandbox Action Destruction Speed Fun Obby Anime Swords Tank Military Weapons Police City Admin Elite Fast Legends

Last updated by the developer 29 May 2026, 15:32 UTC.

0
playing (measured 12 Aug 2026, 19:08 UTC)
2,462
lifetime visits
94%
liked (44 πŸ‘ / 3 πŸ‘Ž)
18
favourites (7.3 per 1k visits)
17 March 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
99 R$
Double Money
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 Kills Β· other93 Β· 0.00% win
25 Kills Β· other38 Β· 0.00% win
50 Kills Β· progression18 Β· 0.00% win
100 KILLS Β· progression14 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.