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obby to the center of earth 🌎

obby to the center of earth 🌎

A Roblox experience owned by PieTie Studios.

ObbyENgeography themesocial interactionprogression

Description (written by the developer; not a statement by this register)

Get to the bottom of the earth obby! This is a super fun game where you have to find your way to the a bottom of the earth! can you reach the bottom? 🔧 Collect gears for staying in the game! 😈 mess with your friends! 💥 can you escape? 💸 join the group/community server (report bugs for 25 Robux each!) ✨ inspired by other similar obby games!

Last updated by the developer 28 Apr 2026, 23:24 UTC.

0
playing (measured 10 Aug 2026, 17:30 UTC)
107,392
lifetime visits
20%
liked (140 👍 / 570 👎)
14,431
favourites (134.4 per 1k visits)
18 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

flying carpet
399 R$
flying cloud
349 R$
grapple hook
299 R$
magic sword
149 R$
laser gun
99 R$
gravity coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

obby to the center of earth 🌎 · progression71,522 · 0.00% win
25 stages! · progression40,949 · 0.00% win
50 stages! · progression24,747 · 0.00% win
the chair · other9,492 · 0.00% win
75 stages! · progression9,396 · 0.00% win
you finished · progression4,622 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2015 August 2026 — 20 % liked4 September 2026 — 20 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 19–21 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 12:0320no change
15 Aug 2026, 10:2220first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.