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(NEW!!) Orange Obby

(NEW!!) Orange Obby

A Roblox experience owned by mm obbies.

ObbyENorange theme100 stagesrebirths

Description (written by the developer; not a statement by this register)

🍊 Welcome to the Orange Obby! 🍊 🍊 Do you have what it takes to complete this obby? 🍊 🍊 Stage: 100 🍊 🍊 Stages do safe! Rebirths save! and oranges currency save! 🍊 Tags: Obby, Parkour, Platformer, Obstacle Course, Tower, Easy, Hard, Impossible, Difficulty Chart, DCO, Lava, IMPOSSIBLE, orange, ORANGE.

Last updated by the developer 12 Sept 2025, 01:36 UTC.

0
playing (measured 2 Sept 2026, 01:35 UTC)
2,150
lifetime visits
40%
liked (2 👍 / 3 👎)
109
favourites (50.7 per 1k visits)
19 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 01:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
450 R$
Magic Carpet
300 R$
VIP ADMIN.
250 R$
X2 JUMP
125 R$
Speed Coil
100 R$
Gravity Coil
100 R$
VIP
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,792 · 0.00% win
Stage 10 · progression1,144 · 0.00% win
Stage 20 · progression795 · 0.00% win
Stage 30 · progression408 · 0.00% win
Stage 40 · progression200 · 0.00% win
Stage 50 · progression166 · 0.00% win
Stage 60 · progression154 · 0.00% win
Stage 70 · progression134 · 0.00% win
Stage 80 · progression107 · 0.00% win
Stage 90 · progression102 · 0.00% win
Stage 100 · progression101 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.