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Simon Says: Play or DIE! [Alpha]

Simon Says: Play or DIE! [Alpha]

A Roblox experience owned by TPOC Studios.

MinigamesENSimon SaysSurvivalAlpha

Description (written by the developer; not a statement by this register)

Play Simon Says like never before! Follow Simon's commands or die. Will you survive all of his orders? 📣 Become Simon and have fun! ✍️ More than 25 different commands! 🗺️ 4 different maps

Last updated by the developer 3 Jul 2026, 15:53 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
131,166
lifetime visits
97%
liked (1,658 👍 / 56 👎)
565
favourites (4.3 per 1k visits)
20 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
899 R$
2x Simon Chance
449 R$
2x Speed
399 R$
2x Money
349 R$
Double Jump
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome81,771 · 0.00% win
Survive 1 Command · progression53,847 · 0.00% win
Survive 5 Commands · progression45,295 · 0.00% win
Survive 10 Commands · progression31,332 · 0.00% win
Execute 1 Command · other23,839 · 0.00% win
Execute 5 Commands · other19,977 · 0.00% win
Execute 10 Commands · other16,502 · 0.00% win
Simon win 1 · progression15,938 · 0.00% win
Survivor Wins: 1 · progression15,146 · 0.00% win
Survive 25 Commands · progression11,743 · 0.00% win
Execute 25 Commands · other6,857 · 0.00% win
Survive 50 Commands · progression4,698 · 0.00% win
Execute 50 Commands · progression2,612 · 0.00% win
Survive 100 Commands · progression1,749 · 0.00% win
Simon Wins: 5 · other1,203 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9715 August 2026 — 97 % liked24 October 2026 — 97 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:0797no change
15 Aug 2026, 08:3697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.