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Math Red Light Green Light

Math Red Light Green Light

A Roblox experience owned by One Day Productions.

ObbyENeducationalparkoursquid game

Math Red Light Green Light is an obby experience created on 2025-03-21. It has accumulated 4,885,828 lifetime visits and 391,370 favorites. The game holds an 87% like percentage. Currently, zero users are playing. The description indicates gameplay involves answering math questions during green light phases and stopping during red light phases to reach the end for prizes.

Description (written by the developer; not a statement by this register)

💚 When the light is green, answer the math question to move! 🛑 When the light turns red, you must come to a stop. 🏆 Reach the end for a big prize! 💸 Earn cash and unlock perks such as a sports car or helicopter! 🐶 Collect pets! [Tags] math color block race math floor is lava math answer or die math obby image race mega fun easy obby difficulty chart obby squid game glass bridge red light green light 1% win obby parkour obstacle course

Last updated by the developer 25 Mar 2025, 12:10 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
4,885,828
lifetime visits
87%
liked (5,792 👍 / 833 👎)
391,324
favourites (80.1 per 1k visits)
21 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
799 R$
Laser Gun
399 R$
+4 Pet Equip
399 R$
Fling Gloves
299 R$
Double Cash
299 R$
Triple Hatch
299 R$
VIP
299 R$
Fun Zone
199 R$
Double Wins
199 R$
Sword
199 R$
+200 Pet Storage
199 R$
Gravity Coil
149 R$
Double Jump
49 R$
Sprint
49 R$
Auto Walk
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winner! · progression1,031,946 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:0287no change
14 Aug 2026, 01:4787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.