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Prehistoric TDS: Modded

Prehistoric TDS: Modded

A Roblox experience owned by Swa Studios.

Tower defenseENzombie survivalboss fightsmodded content

Description (written by the developer; not a statement by this register)

In this world, no one can survive alone. Team up with friends to fend off countless waves of zombies, fight bosses, earn coins, level up, and buy new towers! If you're feeling up for a challenge, try taking on harder bosses on harder difficulties! (Originally titled Retro TDS: Modded) 👥💵 Join the group for +$100 starting cash and free title! https://www.roblox.com/communities/35758944/Swa-Studios#!/about 👍Thumbs up and favourite for more quality updates!🌟 🛠️UPDATES🛠️ QoL Features and changes Tower Buffs Bug Fixes 2 new codes: Update26 QoLStuff This is a small update log, join community server for full update log Credits: firasthe2, SammyGamesYR (formerly known as: 44xisfun1023) (the original creators of prehistoric tds) Tags: PTDS Modded, PTDS, TDS, Tower Defense, TDS Modded, TD, Tower Defense Simulator, PTDSM

Last updated by the developer 14 Jul 2026, 19:08 UTC.

0
playing (measured 11 Aug 2026, 19:19 UTC)
27,033
lifetime visits
90%
liked (79 👍 / 9 👎)
76
favourites (2.8 per 1k visits)
21 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to PTDS: Modded · welcome2,030 · 88.9% win
Level 10 · progression308 · 0.00% win
Level 20 · progression200 · 0.00% win
Obtained Commando · collection168 · 0.00% win
Triumph Insane Mode · progression156 · 29.6% win
Defeat King Jack! · collection151 · 0.00% win
Level 30 · progression136 · 0.00% win
Defended Area 51. · progression129 · 0.00% win
Triumph Area 51 · progression107 · 0.00% win
10 Triumphs · progression91 · 0.00% win
Obtain Gladiator! · collection89 · 0.00% win
Raze The Void. · progression86 · 0.00% win
Obtain Sleeter! · progression79 · 0.00% win
Level 50 · progression76 · 0.00% win
Christmas 2025 Part 1 · progression68 · 29.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.516 August 2026 — 91 % liked5 September 2026 — 91 % liked15 September 2026 — 91 % liked5 October 2026 — 90 % liked16 August 20265 October 2026
4 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 07:0890-1
15 Sept 2026, 05:4791no change
5 Sept 2026, 05:4791no change
16 Aug 2026, 05:3791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.