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[FREE UGC] Principal's Office Line For UGC πŸ‘¨πŸ»β€πŸ«

[FREE UGC] Principal's Office Line For UGC πŸ‘¨πŸ»β€πŸ«

A Roblox experience owned by Golden Ticket Games.

TycoonENUGC RewardsQueue SimulationFree Items

Description (written by the developer; not a statement by this register)

Principal's Office Line For UGC πŸ‘¨πŸ»β€πŸ« Can you beat the queue and take the free UGC? Try out NOW! πŸ•’ Wait in-line and reach the front! πŸ€‘ Earn Money By Waiting πŸ’° The more money you earn the more free UGC items you can purchase! πŸ’Έ Claim FREE UGC items Made with love by Golden Ticket Games ❀️ How the game works: - Reach the front to earn ugc points - Use those point to then CLAIM the UGC Tags: Free UGC, UGC, Freeze, Freeze Game, UGC Game, Time based Game, UGC Challenge, Competition, Strategy, Time Challenge, Reward System, Team-Based Game, Fun Roblox Game, Roblox UGC, Popular Roblox Games, Roblox Challenges, Best Roblox Games, Friends Game, Family Friendly, Cooperative Game, Limited Time Event, New Updates, Weekly Rewards, Exclusive Skins, Roblox, limited, limiteds

Last updated by the developer 11 Jun 2026, 21:47 UTC.

0
playing (measured 11 Aug 2026, 21:31 UTC)
17,209
lifetime visits
67%
liked (62 πŸ‘ / 30 πŸ‘Ž)
445
favourites (25.9 per 1k visits)
21 March 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Remove All Pop Ups [PERM]
129 R$
[80% OFF] PERM V.I.P
99 R$
[40% OFF] Auto Cut
86 R$
[30% OFF] 2x Cash
63 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome11,144 Β· 0.00% win
Favorite the Game Β· other1,438 Β· 0.00% win
Invite a Friend Β· social1,132 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6716 August 2026 β€” 67 % liked25 October 2026 β€” 67 % liked16 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 16:3167no change
16 Aug 2026, 16:0267first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.