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GLASS CUBE

GLASS CUBE

A Roblox experience owned by WEAPON X PROGRAM.

PuzzleENminimalistpuzzleobstacle

Description (written by the developer; not a statement by this register)

Unforgiving.

Last updated by the developer 20 Jul 2026, 01:39 UTC.

0
playing (measured 10 Aug 2026, 19:22 UTC)
8,338
lifetime visits
76%
liked (51 👍 / 16 👎)
105
favourites (12.6 per 1k visits)
22 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Death Sounds
199 R$
Super Push
199 R$
+1 Extra Life
129 R$
DEFAULT SKIN ON REVIVE
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Back From Hell · progression269 · 0.00% win
You Almost Made It · progression129 · 0.00% win
Against All Odds · progression83 · 0.00% win
Risked It All, Got Nothing · other77 · 0.00% win
Even After Everything, I Still Stand · progression72 · 0.00% win
Daisy, Daisy, give me your answer do... · progression58 · 0.00% win
Pure Soul · collection37 · 0.00% win
Extinction · progression32 · 0.00% win
Everyone Hates Me · other29 · 0.00% win
A Familiar End · progression25 · 0.00% win
Selfish · other15 · 0.00% win
Good at Words · other12 · 0.00% win
Master Chef · other12 · 0.00% win
Thinking Outside The Box · progression10 · 0.00% win
Cheater · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.