Poop Your Pants! π©
A Roblox experience owned by Metal Cube Incorporated.
SimulatorENscatological humorincremental/idle mechanicsrebirth system
Poop Your Pants! π© is a simulator experience created on 2025-03-22. The game has accumulated 5,808,562 lifetime visits and 6,253 favorites. It holds a 75% like percentage. Currently, zero users are playing. The title belongs to the simulator genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
π Welcome to Poop Your Pants! π© Poop Automatically! π° Sell Poop to Earn Money! π€ Buy Upgrades! π Rebirth to Unlock PERMANENT Perks! π Unlock New Worlds! π Climb the leaderboards & become the best! π Join the group for Free Rewards! https://www.roblox.com/communities/34444272/Metal-Cube-Incorporated#!/about β¨ Enjoying the game? Leave a thumbs up! π Don't forget to favorite! π Follow the game to be the first notified when updates drop! π A game by Metal Cube Incorporated Tags: Poop Yourself, Poop, Poopy, Fart, Farting, Pooping, Fart Poop, Poop Fart, Diaper, Diaper Fart, Diaper Poop, Poopyfart, Fartypoop, Poopoo, Doodoo, Poopoo doodoo, Doodoo Poopoo, Funny, Fun, Simulator, Poop Yourself Simulator, Fart Simulator, Fun Simulator, Fun Pooping Simulator, Fun Farting Simulator, Funny Farting Simulator, Funny Pooping Simulator
Last updated by the developer 29 Jul 2026, 00:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.