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Cart Ride Into YOURSELF! ⭐

Cart Ride Into YOURSELF! ⭐

A Roblox experience owned by Developmental Obbies.

OtherENcart physicsavatar interactiontrolling

Description (written by the developer; not a statement by this register)

Welcome to Cart Ride Into YOURSELF! ⭐ In this game, you will ride a cart into your avatar! Have fun! 😎 | JOIN https://www.roblox.com/communities/11835859/Pickle-Developments#!/about IF YOU ARE COOL! ❤️ | LIKE & FAVORITE IF YOU ENJOY THE GAME! 💵 | Donate to help the game out! 💥 | Troll people by exploding everyone! 🥇 | Badges! Tags (Ignore) Cart Ride, Obby, Amongus, Among Us, Brookhaven, Adopt Me, Ps99, Pet Simulator, Pets Go!, Pets go, Big Games, Cart Ride, 99% fail, Impossible, Easy, Hard, DCO, Difficulty Chart, Rivals, Arsenal, Simulator, Jailbreak, Difficult, Difficulty Chart, Extreme, Challenging, Fail, Rage, Rage Quit, Pet, Cart Ride, Squid Game, Raging

Last updated by the developer 27 May 2026, 02:41 UTC.

0
playing (measured 11 Aug 2026, 02:03 UTC)
15,476
lifetime visits
62%
liked (16 👍 / 10 👎)
2,561
favourites (165.5 per 1k visits)
22 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] Magic Carpet!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome12,790 · 0.00% win
YOU WIN! ⭐ · other1,384 · 0.00% win
MET THE OWNER · social852 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

60626116 August 2026 — 60 % liked15 September 2026 — 62 % liked16 August 202615 September 2026
2 measurements spanning 30 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 17:3762+2
16 Aug 2026, 17:3060first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.