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An Extraordinary Day: REWRITTEN

An Extraordinary Day: REWRITTEN

A Roblox experience owned by Quantum Incorp.

RoleplayENanimeJoJo's Bizarre AdventureRPG

Description (written by the developer; not a statement by this register)

An Extraordinary Day: REWRITTEN [POST RELEASE] Supports PC and Mobile devices. Console requires a KBM to play. A game based off Hirohiko Araki's "JoJo's Bizzare Adventure" Anime series. This game is being heavily worked on each day, results are showing themselves from time to time. You can check our progress in our community server linked below. PLEASE NOTE THIS GAME IS NOT FINISHED - TAKE THIS INTO CONSIDERATION

Last updated by the developer 2 Aug 2026, 05:03 UTC.

0
playing (measured 11 Aug 2026, 03:31 UTC)
3,724
lifetime visits
86%
liked (38 👍 / 6 👎)
50
favourites (13.4 per 1k visits)
22 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Player · welcome409 · 0.00% win
Welcome to the game! · welcome258 · 0.00% win
Beta Player · welcome137 · 0.00% win
Malevolent Ganker · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

86888718 August 2026 — 88 % liked28 August 2026 — 86 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 05:1586-2
18 Aug 2026, 05:0688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.