An Extraordinary Day: REWRITTEN
A Roblox experience owned by Quantum Incorp.
RoleplayENanimeJoJo's Bizarre AdventureRPG
Description (written by the developer; not a statement by this register)
An Extraordinary Day: REWRITTEN [POST RELEASE] Supports PC and Mobile devices. Console requires a KBM to play. A game based off Hirohiko Araki's "JoJo's Bizzare Adventure" Anime series. This game is being heavily worked on each day, results are showing themselves from time to time. You can check our progress in our community server linked below. PLEASE NOTE THIS GAME IS NOT FINISHED - TAKE THIS INTO CONSIDERATION
Last updated by the developer 2 Aug 2026, 05:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 05:15 | 86 | -2 |
| 18 Aug 2026, 05:06 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.