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[legacy] Shadow Sprint: Parkour Escape

[legacy] Shadow Sprint: Parkour Escape

A Roblox experience owned by The GravityCoil Republic.

ObbyENparkourescapelegacy

Description (written by the developer; not a statement by this register)

WASD to Move Space to Jump C to roll Shift to Run (Coming Soon) Mechanics: Perfect Rolling Advanced Jumping Credits: UTG (Untitled Tag Game) PL&R (Parkour Legacy & Reborn) GHB (Grappling Hook Obby) Art by @foamybogy Tags: shadow, sprint, parkour, escape, run, obby, fun

Last updated by the developer 7 Mar 2026, 09:47 UTC.

0
playing (measured 14 Aug 2026, 14:19 UTC)
390
lifetime visits
88%
liked (14 👍 / 2 👎)
10
favourites (25.6 per 1k visits)
22 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(more) run animations
299 R$
2x money
199 R$
VIP
199 R$
hi
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Parkour Master107 · 0.00% win
You did it! · progression10 · 0.00% win
u met da owner · social0 · 0.00% win
World Record! · other0 · 0.00% win
New Record! · progression0 · 0.00% win
Now that's aMAZEing · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.521 August 2026 — 87 % liked1 September 2026 — 88 % liked21 August 20261 September 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 01:3588+1
21 Aug 2026, 19:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.