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Retro-Horror [unfinished]

Retro-Horror [unfinished]

A Roblox experience owned by Dimby Studios.

HorrorENhorrorstage-basedunfinished

Description (written by the developer; not a statement by this register)

A game that was made with the help of xeuris. Yes. Hope you enjoy ur suffer, or not.. stage 1: the office stage 2: the basement stage 3: the sewers stage 4: the subway stage 5: the cave stage 6: the laboratory stage 7: the factory stage 8: the magma mine stage 9: the house stage 10: outside

Last updated by the developer 4 Jun 2026, 20:58 UTC.

0
playing (measured 16 Aug 2026, 20:36 UTC)
222
lifetime visits
100%
liked (3 👍 / 0 👎)
3
favourites (13.5 per 1k visits)
22 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 20:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Faster Run Speed
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Office · progression3 · 0.00% win
Before Disaster · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.