Control [Release]
A Roblox experience owned by W Stud!os.
HorrorENpsychological horrorrage baitsocial manipulation
Description (written by the developer; not a statement by this register)
A game where u get ragebaited You can't get wins in Private Servers More updates will come in the future, this is just a release (Expects bugs and not as much gameplay variants) About: An infinite on-going game of competitive rounds where you must use tactics and take action to eliminate other contesting players. This game has a tense atmosphere of player provocation, psychological strategy, and social manipulation. Goal: Provoke other players enough to make them "Crash out" and be the last one standing Update Log - 5/18/2025 None Content Warning – Anxiety Trigger: This game includes intense scenes involving [e.g., panic, isolation, psychological distress, etc.], which may be unsettling or anxiety-inducing for some players. Player discretion is advised. Join the group for updates and your support: https://www.roblox.com/communities/16957819/W-Stud-os#!/about Tags: Horror,
Last updated by the developer 15 Jul 2025, 16:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 22:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.