Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Get TROLLED Obby

Get TROLLED Obby

A Roblox experience owned by RoGains.

ObbyENobstacle courserandom eventschaos mechanics

Description (written by the developer; not a statement by this register)

Think you can beat this obby? Think again. Random events, unexpected traps, and pure chaos await! Can you survive the trolling, or will you rage quit? 🌟 Every few seconds there will be a random event, which you must survive to get to the end of the 100 stages! 🌟 Please leave a like and a favourite! ✅ Join our community RoGains to leave feedback and give suggestions! More updates to follow...

Last updated by the developer 23 Mar 2025, 08:09 UTC.

0
playing (measured 29 Aug 2026, 01:50 UTC)
4,512
lifetime visits
31%
liked (4 👍 / 9 👎)
12
favourites (2.7 per 1k visits)
23 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 01:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Homelander Eyes
1,299 R$
Easy Mode
499 R$
Gravity Coil
99 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 100 · progression0 · 0.00% win
Stage 25 · progression0 · 0.00% win
Welcome! Now Run!!! · welcome0 · 0.00% win
Stage 50 · progression0 · 0.00% win
Stage 10 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.