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Killstreak Rejuvenation

Killstreak Rejuvenation

A Roblox experience owned by SmolFlake Studios.

Fighting & PvPENslap battleskillstreak mechanicbeta

Description (written by the developer; not a statement by this register)

Welcome to KSRJ (Killstreak Rejuvenation)! 👏 In this game, you fight using unique Gloves inspired by "Killstreak" from Slap Battles! 🏅 Unlock new Gloves by earning Kills or achieving Badges. ⚠ Important Notes ⚠ [❌] In private servers, data and badges won't save [⚠️] This game is in beta, expect some bugs 📝 Credits: Original Concept: Slap Battles Streak Havoc: a similar concept-wise game Themes / Music: Credited in-Game Relx / Gintama_Relxified: Inspiration of some assets. ArcticMitten / ZaesarXD: for allowing me to reuse some ideas. Novaschae / lodcol: VFX 🎮 Talk to us! You can also join our communication server for sneek peeks, announcements and support. Make sure to like the game for more updates! Have fun!! Copyright © 2026 SmolFlake Studios. All rights reserved.

Last updated by the developer 25 Jul 2026, 06:33 UTC.

0
playing (measured 13 Aug 2026, 09:52 UTC)
48,704
lifetime visits
64%
liked (130 👍 / 74 👎)
158
favourites (3.2 per 1k visits)
23 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,025 · 80.0% win
Turning Point · other3,240 · 0.00% win
Tangled · other1,960 · 0.00% win
Divine Intervention · other1,171 · 0.00% win
JUST RUN FOR YOUR LIFE! · progression1,024 · 0.00% win
As The Tears of Souls Come Down.. · other934 · 0.00% win
The Warrior · other406 · 0.00% win
Arcanic Force · other362 · 0.00% win
Devourer of Gods · progression349 · 0.00% win
Frozen's Soul · other224 · 0.00% win
Judgement Day · other207 · 0.00% win
True Oblation · other134 · 0.00% win
OVERTIME · other65 · 0.00% win
1000 Degrees In your hands · other38 · 0.00% win
Trial of One · progression32 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6415 August 2026 — 64 % liked25 August 2026 — 64 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:3064no change
15 Aug 2026, 18:1664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.