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Egoist Shenanigans

Egoist Shenanigans

A Roblox experience owned by Egoist Shenanigans.

Fighting & PvPENBlue LockAnimeFighting

Description (written by the developer; not a statement by this register)

Shoot - Walk into the ball. (pushes in direction you're moving) Flick - Jump after shooting. Trap - Stand still and let the ball roll into you. Stand ready for my arrival, Project Egoist. You were given hitbox rivals. You were given Blue Lock: Rivals. You were given Azure Latch and yet I find this genre of games unprepared for the arrival of our lock game. The Egoist empire anticipated your resistance, which is why they sent me. I am Egoist Shenanigans, and I am your last chance to fulfill your duty.

Last updated by the developer 8 Jul 2025, 04:59 UTC.

0
playing (measured 13 Aug 2026, 20:02 UTC)
179,954
lifetime visits
58%
liked (573 👍 / 410 👎)
6,916
favourites (38.4 per 1k visits)
23 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gojo
1,000 R$
DIO
700 R$
Minos Prime
400 R$
Freddy
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100K · other56,526 · 100.0% win
5K · other789 · 0.00% win
1K Party · other635 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.