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The Invincible Battlegrounds

The Invincible Battlegrounds

A Roblox experience owned by Team Kengun.

Fighting & PvPENcombatvehiclesearly development

The Invincible Battlegrounds is a fighting-pvp experience created on 2025-03-23. It records 11,450,899 lifetime visits, 59,747 favorites, and a 75% like percentage. Currently, three users are playing. The game features controls for movement, combat, and vehicle interaction, developed by WingsOfDoomA and 9Biggaveli.

Description (written by the developer; not a statement by this register)

What will you have after 500 years...! Controls: Click/Circle - M1 Q/Triangle - Dash C/Left DPAD - Fly E/Right DPAD - Boost F/Square - Block V/(CONTROLLER: X) Pickup/Throw (Motor Vehicles and Planes) T/L3 - Lock On L-Shift/Down DPAD - Shift Lock B - Emote Wheel Made by WingsOfDoomA, 9Biggaveli Contributor - GoldenJax2005, d6crz, 5uall, Sirpathic Game Icon - NorthBlight Very early development expect many many shutdowns!!!

Last updated by the developer 6 Aug 2026, 02:20 UTC.

3
playing (measured 10 Aug 2026, 18:08 UTC)
11,450,899
lifetime visits
75%
liked (22,076 👍 / 7,420 👎)
59,743
favourites (5.2 per 1k visits)
23 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Early Access
299 R$
Kill Sound
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:2375no change
13 Aug 2026, 19:2275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.