The Invincible Battlegrounds
A Roblox experience owned by Team Kengun.
Fighting & PvPENcombatvehiclesearly development
The Invincible Battlegrounds is a fighting-pvp experience created on 2025-03-23. It records 11,450,899 lifetime visits, 59,747 favorites, and a 75% like percentage. Currently, three users are playing. The game features controls for movement, combat, and vehicle interaction, developed by WingsOfDoomA and 9Biggaveli.
Description (written by the developer; not a statement by this register)
What will you have after 500 years...! Controls: Click/Circle - M1 Q/Triangle - Dash C/Left DPAD - Fly E/Right DPAD - Boost F/Square - Block V/(CONTROLLER: X) Pickup/Throw (Motor Vehicles and Planes) T/L3 - Lock On L-Shift/Down DPAD - Shift Lock B - Emote Wheel Made by WingsOfDoomA, 9Biggaveli Contributor - GoldenJax2005, d6crz, 5uall, Sirpathic Game Icon - NorthBlight Very early development expect many many shutdowns!!!
Last updated by the developer 6 Aug 2026, 02:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 19:51 | 75 | no change |
| 22 Oct 2026, 19:45 | 75 | no change |
| 12 Oct 2026, 19:36 | 75 | no change |
| 2 Oct 2026, 19:33 | 75 | no change |
| 22 Sept 2026, 19:31 | 75 | no change |
| 12 Sept 2026, 19:30 | 75 | no change |
| 2 Sept 2026, 19:23 | 75 | no change |
| 23 Aug 2026, 19:23 | 75 | no change |
| 13 Aug 2026, 19:22 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.