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[UPD6+MOUNTS] Anime Strength Simulator

[UPD6+MOUNTS] Anime Strength Simulator

A Roblox experience owned by Anime Strength.

SimulatorENanimesimulatorrpg

Description (written by the developer; not a statement by this register)

Welcome to ANIME STRENGTH SIMULATOR! An adventure where you rise to become the strongest! 💥 🔥 Recruit powerful characters from across worlds to fight by your side! ⚔️ Grow stronger to take on raids! 🏝️ Unlock islands filled with enemies and rewards! 🔓 Unlock weapons, accessories and character to forge your own path! 🌀 Venture into dungeons and uncover its loot! Do you have what it takes?

Last updated by the developer 23 Feb 2026, 08:02 UTC.

0
playing (measured 10 Aug 2026, 19:48 UTC)
313,290
lifetime visits
95%
liked (3,281 👍 / 184 👎)
2,270
favourites (7.2 per 1k visits)
23 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:480first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9515 August 2026 — 95 % liked4 September 2026 — 95 % liked24 October 2026 — 95 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:5095no change
4 Sept 2026, 03:0095no change
15 Aug 2026, 00:4895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.