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REPO BUT COOL🤖

REPO BUT COOL🤖

A Roblox experience owned by Hype Games by Andomani.

HorrorENhorrorsurvivaljumpscare

Description (written by the developer; not a statement by this register)

Group: https://www.roblox.com/communities/35054877/Andomani-Inc#!/about Profile: https://www.roblox.com/users/3604101709/profile tags repo, horror, pls donate, donation, repogame, horrorgame, scary, doors, viral, nice game, game, vc, vconly, voicechat, funny, furry, simulator, nightmare, jumpscare, haunted, paranormal, survival, escape, monster, asylum, backrooms, psychological, supernatural, eerie, terrifying, shadows, dark entity, r.e.p.o, repo, R.E.P.O,

Last updated by the developer 19 Feb 2026, 18:01 UTC.

0
playing (measured 14 Aug 2026, 06:45 UTC)
249,691
lifetime visits
29%
liked (75 👍 / 188 👎)
3,645
favourites (14.6 per 1k visits)
23 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 06:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Navalny
7,143 R$
Moderator
400 R$
Blood Pact
250 R$
VIP
200 R$
x2 Health
175 R$
Change Material
150 R$
x2 Speed
100 R$
x2 Stamina
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New player · welcome107,204 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2915 August 2026 — 29 % liked24 October 2026 — 29 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–30 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 07:0229no change
15 Aug 2026, 02:3529first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.