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BLACK CRIME

BLACK CRIME

A Roblox experience owned by THE_STUDIO'S.

RoleplayENgang warfareheistsopen-world crime

Description (written by the developer; not a statement by this register)

Welcome to BLACK CRIME SS2, a city full of chaos and lawlessness. One of the few last cities that still stands. Genre: Crime, Action, RPG, Open-World Overview: Black Crime throws you into the heart of a lawless city ruled by corruption, violence, and greed. As a skilled criminal mastermind, you’ll lead a crew through loud, explosive heists—robbing banks, taking down armored trucks, and storming corporate vaults. This isn’t about sneaking; it’s about brute force, epic gunfights, and high-speed getaways. Build your own gang, face off against rival gangs, and survive in a city where betrayal and chaos are around every corner. Will you rise to power or fall in a blaze of glory? Features: Action-Packed Heists: Plan and execute loud, high-risk robberies with your crew This map has been Rebuild and adapted. Q - Roll K - Hands Up T - Switch Aim Join our Communication server to see dev-blog and development of Part II, Update-Logs, Events, Giveaways and Other stuff. Game Version: 2.0

Last updated by the developer 24 Feb 2026, 02:10 UTC.

0
playing (measured 12 Aug 2026, 13:38 UTC)
25,733
lifetime visits
93%
liked (68 👍 / 5 👎)
42
favourites (1.6 per 1k visits)
23 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Sell
30,000 R$
X2 Fish Catch
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

929392.516 August 2026 — 92 % liked15 September 2026 — 92 % liked25 September 2026 — 93 % liked15 October 2026 — 93 % liked25 October 2026 — 93 % liked16 August 202625 October 2026
5 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 07:5093no change
15 Oct 2026, 07:5093no change
25 Sept 2026, 07:4893+1
15 Sept 2026, 06:1992no change
16 Aug 2026, 06:0892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.