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FZ | Velmorian

FZ | Velmorian

A Roblox experience owned by • Stormborn •.

ShooterENfairzone6v6competitive

Description (written by the developer; not a statement by this register)

Fairzone - Velmora Covanent - Not prefloodable • Minimum 6v6 ---------------------------------------------------------------------------------------------------------- RULES • No mercs • 250+ ping constant is a team out • No frogging, stacking or glitching • CW not allowed • Alt accounts are not allowed (unless your main is banned and you can give proof) • No annoying accessories that cover the map • Exploiting is not tolerated, if suspected or clipped exploiting you can be kicked • Admin abuse is not allowed • HRs that are above ping rule can play ---------------------------------------------------------------------------------------------------------- By raiding this fairzone you agree to all the rules listed above. Place made by ziruvy, Zyluroo.

Last updated by the developer 24 Sept 2025, 19:04 UTC.

0
playing (measured 18 Aug 2026, 18:48 UTC)
537
lifetime visits
100%
liked (3 👍 / 0 👎)
2
favourites (3.7 per 1k visits)
23 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 18:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fr
30,000 R$
AFK COLOUR
10,000 R$
AFK COLOUR
10,000 R$
yes
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined Velmora · welcome16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.