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Fruit Towers πŸ“

Fruit Towers πŸ“

A Roblox experience owned by Stellar Dreamers.

ObbyENparkourtowercute aesthetic

Fruit Towers is an obby experience created on March 24, 2025. It has accumulated 8,315,214 lifetime visits and 1,056,832 favorites. Currently, five users are playing. The experience holds a 73% like percentage. Updates are frequent, with the latest release noted on March 28, 2025.

Description (written by the developer; not a statement by this register)

β˜† Welcome to Fruit Towers! πŸ“ β˜† Complete towers and play with friends! β˜† ν”„λ£¨νŠΈ νƒ€μ›Œμ— μ˜€μ‹  것을 ν™˜μ˜ν•©λ‹ˆλ‹€! πŸ“ β˜† νƒ€μ›Œλ₯Ό μ™„μ„±ν•˜κ³  μΉœκ΅¬λ“€κ³Ό ν•¨κ»˜ ν”Œλ ˆμ΄ν•˜μ„Έμš”! β˜† Updates Frequently! β˜† 자주 μ—…λ°μ΄νŠΈλ©λ‹ˆλ‹€! β˜† Thanks for playing! β˜† ν”Œλ ˆμ΄ν•΄ μ£Όμ…”μ„œ κ°μ‚¬ν•©λ‹ˆλ‹€! β˜† [UPDATES 3/28/2025] ~ Release ~ μΆœμ‹œ β˜† Tags (Ignore); Strawberry Tower, Apple, Mango, Fairy, cute, aesthetic, cupcake, long, coffee, boba, hello kitty, melody, obby, tower, parkour, stage tower, obby, stage, adventure, new, obby, stage tower, dessert stage tower, mochi stage tower, stage, tower, stage, Stage top, rice cake, rice cake stage, rice cake stage top, yummy, tasty, ice cream, delicious, cupcake β˜† νƒœκ·Έ (λ¬΄μ‹œ); λ”ΈκΈ° νƒ€μ›Œ, 사과, 망고, μš”μ •, κ·€μ—¬μš΄, 감성적인, 컡케이크, κΈ΄, 컀피, 보바, ν—¬λ‘œ ν‚€ν‹°, λ©œλ‘œλ””, μ˜€λΉ„, νƒ€μ›Œ, 파쿠λ₯΄, μŠ€ν…Œμ΄μ§€ νƒ€μ›Œ, μ˜€λΉ„, μŠ€ν…Œμ΄μ§€, λͺ¨ν—˜, μ‹ κ·œ, μ˜€λΉ„, μŠ€ν…Œμ΄μ§€ νƒ€μ›Œ, λ””μ €νŠΈ μŠ€ν…Œμ΄μ§€ νƒ€μ›Œ, λͺ¨μ°Œ μŠ€ν…Œμ΄μ§€ νƒ€μ›Œ, μŠ€ν…Œμ΄μ§€, νƒ€μ›Œ, μŠ€ν…Œμ΄μ§€, μŠ€ν…Œμ΄μ§€ μ΅œμƒλ‹¨, λ–‘, λ–‘ μŠ€ν…Œμ΄μ§€, λ–‘ μŠ€ν…Œμ΄μ§€ μ΅œμƒλ‹¨, λ§›μžˆλŠ”, μ•„μ΄μŠ€ν¬λ¦Ό, 컡케이크

Last updated by the developer 23 Nov 2025, 00:42 UTC.

5
playing (measured 10 Aug 2026, 17:48 UTC)
8,315,214
lifetime visits
73%
liked (1,054 πŸ‘ / 398 πŸ‘Ž)
1,057,087
favourites (127.1 per 1k visits)
24 March 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:486first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Flying Carpet (GOD)!
99 R$
Fusion Coil (OP)
75 R$
Gravity Coil (OP)
49 R$
Speed Coil (OP)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! :D Β· welcome5,493,984 Β· 100.0% win
You won! Β· progression313,236 Β· 33.7% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own β€œgames like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most β†’

Like ratio over time

Growth

7313 August 2026 β€” 73 % liked23 August 2026 β€” 73 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3473no change
13 Aug 2026, 21:3373first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.