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Mr Fun Computer 2 - Factory Recall

Mr Fun Computer 2 - Factory Recall

A Roblox experience owned by Doctor Banana Games.

ObbyENobbyhorrorboss battle

Description (written by the developer; not a statement by this register)

The sequel to Mr Fun Computer's Fun Time Obby is here! 🏭 After surviving Mr Fun Computer's nightmare, the player tracks him to the abandoned Fun-Tek factory to get revenge. Explore dangerous machinery, testing chambers, hidden rooms, and an underground facility filled with secrets. ⚡ Run, jump, dodge traps, survive deadly experiments, and complete new obby challenges as you hunt down Mr Fun Computer. 💥 Utilize your Fun Coil, destroy obstacles, escape deadly encounters, and prepare for a multi-phase boss battle! 🏆 BADGES: Find hidden areas, complete challenges, uncover secrets, and earn special achievements. 💾 Your progress is saved. Choose New Game to restart the story or Continue to return to your latest checkpoint.

Last updated by the developer 26 Aug 2026, 04:46 UTC.

0
playing (measured 23 Sept 2026, 03:15 UTC)
10,730
lifetime visits
67%
liked (8 👍 / 4 👎)
98
favourites (9.1 per 1k visits)
25 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Sept 2026, 03:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
399 R$
Gravity Coil
149 R$
Speed Coil
79 R$
Mr Fun Computer Horror Toy
49 R$
Mr Fun Computer Toy
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello! Would you like to have some fun with us? · welcome7,936 · 100.0% win
What's going on in the reeducation room? · secret1,350 · 0.00% win
You ate a fun bar! · collection477 · 0.00% win
You ate another fun bar? · collection252 · 0.00% win
You found a new hat! · collection148 · 0.00% win
Simon..? · secret108 · 0.00% win
You escaped..? · progression97 · 0.00% win
Doctor Banana Guy · other70 · 0.00% win
Thumbs up! · other26 · 0.00% win
You escaped... a lot? · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646765.523 September 2026 — 64 % liked3 October 2026 — 67 % liked23 September 20263 October 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 03:1867+3
23 Sept 2026, 03:1664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.